5 enterable buildings GTA 6 must have (that GTA 5 didn’t) | Esports News

GTA 6 is shaping up to be the most ambitious open-world game ever. From Vice City’s neon glow to Leonida’s swamps, everything feels more alive and more explorable. But one thing that could truly set it apart? More enterable buildings. GTA 5 had a massive map, but most buildings were just pretty props. GTA 6 has a chance to fix that. Here are five buildings we need to enter in GTA 6, because GTA 5 didn’t let us.
1. Courthouse
Lucia wears an ankle monitor in early scenes. Clearly, she’s been through the system. But we never get to see that system up close. GTA 6 could finally give us enterable courthouses where you witness trials, manipulate outcomes, or… break someone out mid-hearing. Rockstar loves satire, and a corrupt, bureaucratic courthouse is ripe for it.
2. Fast Food Joints
Remember Cluckin’ Bell? Or Up-n-Atom Burger? In GTA 5, you could see them everywhere, but never step inside. The last GTA game that actually let you visit fast food joints was GTA San Andreas. GTA 6 needs to change that. Imagine walking in, ordering food, starting fights, or even running a racket from the backroom. With Rockstar’s detailed interiors and roleplay-friendly systems, these places could be more than background, they could be missions waiting to happen.
3. Hospitals
In GTA 5, hospitals were mostly respawn points. GTA 6 could turn them into active gameplay zones for rescue missions, organ trafficking plots, or even missions where you pretend to be a patient. Dark? Sure. But classic GTA material.
4. Police Station Interiors (Fully Functional)
We’ve seen glimpses of raids and corrupt cops in Trailer 2. So why not let us enter the police station, not just during missions, but anytime? Think interrogations, evidence tampering, jail breaks, or just eavesdropping on dirty deals. Adds depth to the “cat-and-mouse” vibe between cops and our leads.
5. Shopping Malls
Vice City = Miami vibes. And what screams ‘Florida’ louder than over-the-top malls? GTA 6 could use these spaces for everything from drug drops to TikTok-influencer chaos. Plus, imagine chases through escalators, food courts, and neon-lit corridors. Malls are built for mayhem.GTA 6 already feels like a world you can live in. But if Rockstar really wants to push immersion, enterable buildings are the key. Not just for exploration, but for storytelling. These six buildings could unlock new gameplay, richer missions, and the kind of chaos that only GTA can deliver.